There also badges and a new set of trophies that can be earned by the player. The Tutorial now features mini-games and strategies against characters' specific playstyles, while Online Mode's lobby system allows the player to pilot an in-game avatar around virtual arcades looking for matches, or go fishing to collect upgrades and add-ons. The game's modes also remain mostly unchanged, except that Library Mode is now called GG World Mode. Similar to Dead Angle Attacks, Blitz Shield on the ground can be followed up with a Blitz Attack by holding by holding it longer, the attack is charged even as it continues to reject attacks and cannot be rejected by a Blitz Reversal at max charge. As with Homing Jump, normal attacks can be cancelled into other normals freely for a short period of time.īlitz Shields were also altered: a successful rejection now slightly refills the Burst Gauge, and a crouching shield can now be done with + + any attack button except, but it no longer rejects mid attacks. Homing Dash ( after a successful Dust Attack) now forces the opponent into a tumble with the character pursuing them, normal attacks re-tumble for a while, then cause the opponent to plummet if the opponent reaches the wall, they still stick to it.
Successfully landing one restores a third of the Burst Gauge. They have fully invulnerable start-up and deal 25% more damage than their regular counterparts. The character's cinematic Overdrive can be used as an augmented Overdrive that costs both 50% Tension and the entire Burst Gauge, and is performed by doing the Overdrive's command +.
Connecting normal attacks in sequence results in situational auto-combos and blockstrings, and in neutral may block mid and high attacks automatically however, stylish characters take 20% extra damage from attacks.īurst Overdrives are also introduced. It reintroduces Throw Breaks from Guilty Gear XX Λ Core, which occur when two players attempt to normal throw each other at the same time.Īnother new addition is Stylish Type: It introduces an extra button (Special, SP) for performing specials and Overdrives. In terms of controls, movement, and attacks, the game remains virtually unchanged from Xrd -Sign.